Ages 10+ | 2-4 players | 30 min.
White, white, nothing but white. You scan the snowy expanses of the Arctic, hoping to observe their little inhabitants.
Build a pile by collecting Animal cards, play the powers they give you, and try to bring your totem animal to the ice floe
To win in Arctic, you have to get the most points by building, for each animal, the longest possible series of consecutive cards, but also by diversifying your series, and by bringing your totem animal as far as possible. The game is played in turns, in a clockwise direction.
When it's your turn to play:
- Add as many cards to your pile as the value indicated on the Animal card placed on top of your pile the previous turn. Then take the power card corresponding to the animal of the new last card placed on top of your pile.
- Then, move the tokens of the main animal and the associated animal visible on this card on the landscape.
- Finally, draw as many cards as indicated on this same card. Be careful, you cannot have more than 7 cards in your hand, each additional card will be a negative point. When the draw pile is empty, it is time to count the points. You must isolate, for each animal, only one series (the longest) and score the corresponding number of points. Then count the number of different series and look on which card your totem animal has arrived.
Contents:
Animal cards with 4 different backs
6 Landscape cards
6 double-sided Power cards
6 Animal Totem tiles
1 scorebook
1 Game Aid token
1 Footprint token
1 game rule
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